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My Anima

+Anima symbols (crow,bat, bear and fish respectively)

+Anima are humans who possess animal like abilities, or (in extreme cases), the ability to transform into a full anthro-animal form. Each +Anima has a symbol or birthmark-like etching on their bodies, indicating and relating to what Anima-Spirit lives within them. (e.g. Nana is a bat, and her symbol reflects that of a pair of bat wings).

+Anima is the name given to humans possessing the animal-like qualities, but the term 'Anima' (without the '+' symbol) is the name given to the animal spirit that the human absorbs.


There are no recorded cases, besides Cooro, of people being born as +Anima, as the conditions for such an event are exceedingly rare. An Anima is absorbed through the sheer will and need to survive. The two common conditions for absorbtion of an Anima are:

  • The person is usually between the ages of about 10-18.
  • They are having a near-death experience.

For example; Husky became a fish +Anima at a young age of about 10 or so. He could not swim and was pushed into a pond by a jealous rival of his mother. He would have drowned, had he not absorbed an Anima from one of the fish in the pond.


However, some +Anima are genetically created, as an Anima can be obtained through implantation surgery, though, in cases such as Lyra , the process can be unstable. Vice versa, an Anima can be extracted through surgery, in which the marking is removed and the animal-spirit contained.
Lyra Looses her Anima

Lyra's surgically-implanted Anima leaves her body.


At the age of maturity, or when they no longer need the Anima, +Anima tend to lose their Anima and become human again, though some adults retain it through puberty, or throughout their entire lives, depending on the circumstances.


The Kim-Un-Kur are another exception. Due to their strong connection to nature, those of the Kim-Un-Kur who are +Anima, tend to retain it throughout their entire lives and, subsequently, do not need to be a child to absorb an Anima. They can also, in certain circumstances, give their Anima to their child (though not biologically/genetically).
Riya gives Senri his Anima

Riya gives a young Senri his Anima.


Unfortunately, in countries such as Sailand (which borders Astaria, where the majority of the series is set), +Anima are seen as less than humans and are kept and sold as slaves.

MarkingsEdit

A marking is obtained when one turns into a +anima. Anima with wings have 2 marks either on their back or their arms. Fish anima have markings that symbolize gills on his/her neck. Mammal anima markings have only one marking per anima. Most anima keep their anima markings covered, for the marking is a sign of being an outcast. Kim Un kur, however have no need to, for their very proud of their link with nature. Cooro has his showing, like a tatoo. Since Senri is no longer living with the Kim Un kur, he covers the large marking he has on his arm. Some anima have markings that clearly link to their anima soul, like Nana. Although, some have anima markings that are very hard to link to their spirit, such as Cooro.

Cooro marking:http://www.gaiaonline.com/forum/anime-manga-comics/anima-the-semi-official-thread/t.43275037/ Nana marking: http://www.gaiaonline.com/forum/anime-manga-comics/anima-the-semi-official-thread/t.43275037/ Husky marking:http://www.gaiaonline.com/forum/anime-manga-comics/anima-the-semi-official-thread/t.43275037/ Senri marking:http://anima-manga.wikia.com/wiki/Senri

The SeriesEdit

The +Anima series consists of 10 books, centred around four +Anima: Cooro, Nana, Husky and Senri. The first book introduces their meeting, while the other 9 show their exploits, adventures and revealings of their histories, through Astaria and Sailand.

The series was created by the talented Natsumi Mukai, creator of other mangas such as 'Wanderer Wandering'.

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